@startuml
sprite $pie_chart [48x48/16] {
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}


!define MATERIAL_PIE_CHART(_alias) ENTITY(rectangle,black,pie_chart,_alias,MATERIAL PIE_CHART)
!define MATERIAL_PIE_CHART(_alias, _label) ENTITY(rectangle,black,pie_chart,_label, _alias,MATERIAL PIE_CHART)
!define MATERIAL_PIE_CHART(_alias, _label, _shape) ENTITY(_shape,black,pie_chart,_label, _alias,MATERIAL PIE_CHART)
!define MATERIAL_PIE_CHART(_alias, _label, _shape, _color) ENTITY(_shape,_color,pie_chart,_label, _alias,MATERIAL PIE_CHART)
skinparam folderBackgroundColor<<MATERIAL PIE_CHART>> White
@enduml